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Postidfa alliance android apple ios iostakahashiventurebeat
Postidfa alliance android apple ios iostakahashiventurebeat








postidfa alliance android apple ios iostakahashiventurebeat
  1. #Postidfa alliance android apple ios iostakahashiventurebeat for free#
  2. #Postidfa alliance android apple ios iostakahashiventurebeat series#

#Postidfa alliance android apple ios iostakahashiventurebeat for free#

The images above shows different rewards a player can get for completing different events and meta goals in CCS and it’s quite obvious at a glance that majority of them are all too familiar boosters or bundles of those boosters.Īll rewards are boosters & all boosters feel “kind of” same in Candy Crush Sagaĭon’t get me wrong, boosters on their own are great, I especially love all the cool fireworks and animation effects they trigger (which are hallmark of King games and nobody does them better than King!)…but players get all too familiar with these boosters as they get them regularly for free as samplers in daily rewards (spinning wheel), many like chocolate bomb or jellyfish commonly appear on the game board as part of the cascades. The rewards players get awarded for their efforts seem to be highly repetitious and can feel more or less same over time. While an army of different event types and reward feature create variation in how players experience the game creating short, mid, and long term progression arcs in CCS, the bummer is… Lack of variable & sufficiently distinct rewards: While the addition of these meta goals is refreshing and a welcome change, there can be some potential issue as newer mechanics & features are incrementally added over time: 1. These features are soft-bodied versions of the game play seen in mid-core and hard-core games, but the question is: are these stopgap measures enough? Scroll collection events to earn special offers.Example: Rank 8 out of 20 is much more motivating then rank 8000 out of 10,000 players) Leaderboard races against a limited group of friends (A small pool to ensure players have a good chance of ranking high with less effort.Time-limited event levels like climbing up a bean stalk.Which raises a question, is adoption among younger audiences declining? Social proof & community engagement events around real players (Note: Normally most women cast are 35+ years, implying super engaged group are moms above 30 years of age).This depth is evident in their new level designs too.īelow you can see a variety of events and meta goals that players could chase while crushing candies. King, reading the current meta trends, has successfully introduced a multitude of secondary meta goals and events which actually do more than just reinventing the wheel by refreshing game’s core and user experience. King is hard at work defending its turf and legacy, rejuvenating & re-inventing its long reining and hugely popular Classic Match 3 franchise: Candy Crush Saga.Ĭandy Crush Saga today is unarguably a much different beast than its original avatar 8 years ago. Yes, we are standing at a fork in the road folks but the real question is what does the road ahead looks like? This evolution is far from over for both Classic & Meta Match 3! What is happening in the Classic Match 3 ringside?

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#Postidfa alliance android apple ios iostakahashiventurebeat series#

The last analysis in this series looked at some historical data coupled with powerful tectonic forces of maturing player behavior and deepening game design that has changed the lay of the land dividing the Match 3 landscape between Classic and Meta, ruled by the King’s and Playrix’s of the world. This multi-part analytical series is laser-focused on what some of these new rules might be. Match 3 metamorphosis is real but doesn’t new territory often comes with new rules? Let’s dive deeper into where the game is afoot in these uncharted waters. Editor’s note: This article was originally published by Om Tandon, Innovation & UX Design Manager at Eaton.










Postidfa alliance android apple ios iostakahashiventurebeat